Items

Equip yourself to survive

Visit the Shop, where the Game Master keeps the latest antiquities — equipment to protect yourself, and ways to work out who is secretly working against you. Choose wisely: each decision changes the course of the Ritual.

9 items

Investigative

Tools to work out who you can trust — or to make sure nobody can trust you.

  • Motion Sensor

    Place it on an idle Blood Altar. If an Infected activates the altar, an alarm sounds. Destroying a sensor makes a small bang.

  • Heat Goggles

    Thermal imaging that outlines every Subject’s heat signature across the map.

  • CCTV Tablet

    Watch the CCTV system from anywhere on the Ritual Site.

  • The Mask

    Disguise yourself as any Subject, as often as you like — but the Mask’s power drains while it’s worn.

  • Bag Scanner

    See the contents of another Subject’s inventory. Their items say a lot about their role. Limited uses.

  • Tracker

    Throw it on someone acting suspiciously and keep track of exactly where they go.

  • Invisibility Medallion

    After a short warm-up, vanish from sight — even from Soul Sight. Drains every second it’s worn.

  • Walkie Talkie

    Talk to other Subjects from across the map.

  • Decoy

    Spawn a copy of yourself that runs off in the direction you’re looking. Breaks on any damage.

10 items

Offensive

Go on the attack: suppress and down your targets before you banish them.

  • Pistol

    Powerful for downing Subjects in Reality, useless in the Inbetween. Limited ammo — make every shot count.

  • Gas Grenade

    Releases poisonous gas that slowly damages Subjects and obscures vision.

  • Muzzle

    A trap that silences a Subject for a while.

  • Handcuffs

    A strong trap that leaves a Subject able only to run or jump.

  • Ball & Chain

    A trap that drastically reduces a Subject’s mobility.

    Included in the Werewolf Pack
  • Knuckle Duster

    A simple melee weapon that boosts your attack. Close the distance and it hits very hard indeed.

  • Bandage

    Restores health over a few moments to keep you from being downed. Works in Reality and the Inbetween.

  • Blindfold

    Blind your victims and leave them stumbling — ripe for your wicked plans.

    Included in the Clown Pack
  • Earmuffs

    Stop someone hearing for a short time. Use them on a rival — or on yourself, and blame someone else.

    Included in the Vampire Pack
  • Gravity Grenade

    Draws nearby Subjects into its pull, making escape difficult.

    Included in the Alien Pack

10 items

Defensive

Protect yourself from enemies in Reality and from Terrors in the Inbetween.

  • Smoke Grenade

    Fills the area with smoke to obscure vision and cause disruption.

  • Sanity Serum

    Restores your Sanity to full. Time it well.

  • Light Trap

    Flashes and dazes any Terror that runs over it — unless the Terror sees it coming and blocks.

  • Adrenaline

    A brief burst of movement speed.

  • Camera

    The flash dazes Terrors and blinds the Benefactor’s roaming eyes. Limited charges.

  • Torch

    Shine it at Terrors to daze them and at Eyes to stun them. Handy for seeing in the Inbetween, too.

  • Flare

    Throw it to bathe an area in light, wearing Terrors down until they’re stunned.

  • Return Pad

    Throw down a pad, then use the clicker to warp back to it whenever you’re ready.

  • Hammer of Mending

    Repair CCTV cameras, cracks and anything else the Infected and their Terrors have broken.

  • Bear Trap

    Throw down a trap and wait patiently for a victim to stroll into it.

    Included in the Cowboy Pack

More to come

What should the Game Master stock next?

Suggest new items in the official Discord.

Suggest an item