
Maps
The Ritual Sites
The Game Master does not choose the Ritual Sites at random. Each is a scar in the fabric of reality, tethered to a moment of horror — where blood was spilled, innocence torn away or madness took hold. These stains echo in the Inbetween.
Added in the Wild West update
Bluff Gulch
A quaint settlement in the desert southwest. Once an outpost for pioneers of Manifest Destiny, it sat on the conflict line between North and South — protected by a sheriff so feared he was whispered to be justice made flesh.
Then the gates were opened in the dead of night. Bandits raided swiftly and mercilessly, and in the chaos the sheriff disappeared, heard of since only in whispers on the desert wind.
Added in the Space update
Helios Program
When it launched, the Helios Program was humanity’s proudest moment: the first crewed interstellar vessel. For five years it sent steady reports home from beyond the Solar System. Then the signals stopped.
Four months later, Helios spoke again — but not about the mission. The voices wanted conversation. Small talk. Questions repeated word for word, laughter that came a little too late. It was still the crew, they insisted. It sounded like something very lonely, learning how to keep us talking.
Added in the Circus update
Cirque du Solara
The laughter has long since faded. Once a dazzling travelling circus run by the infamous Solara sisters, it is now a cursed playground for the Morgus, where illusion and nightmare intertwine.
Faded banners, abandoned attractions and eerie tents hide far more than circus tricks. In Cirque du Solara nothing is as it seems — and the greatest performance may be your last.
Blackthorne Manor
A monument to wealth, excess and tragedy. For centuries it was home to one of the most powerful aristocratic families in the land; now its grandeur has been eroded by time, and by something far more insidious.
Shadows flicker down empty corridors, unseen eyes watch from the dark and ghostly figures stalk the grounds. Trespassers risk becoming part of the manor’s ever-growing legend.
Project Wurgen
A well-funded, clandestine facility hidden in the woods, where researchers conducted inhumane experiments on humans and animals after a breakthrough in genetic cartography.
Sabotage by a mysterious outside force unleashed a horde of tormented creatures. From the lavish art gallery and cinema to the sterile containment pods, the ruin lays bare the deception behind its facade — and the same force is now luring the Truth Seekers inside.
Millhaven Asylum
Once a home for the criminally insane, modernised in the seventies into a state-of-the-art psychiatric hospital — until its funding vanished overnight and it was left to rot.
It became notorious after an occult mass murder. The lone survivor, a young boy, vanished in custody. Coaxed by an anonymous source, the Truth Seekers reopened the case… and they’ve been missing ever since.





























